Quick Build
- Recommended Build
- Weaponry Research + Mammonite, same core as Blacksmith
- Playstyle
- Same weapon-attacker identity, now with a real AoE nuke in Cart Termination
- Difficulty
- Same as Blacksmith — the new kit is additive
- Primary Stats
- STR, DEX, VIT — unchanged from Blacksmith
- Primary Weapon
- Axe or Mace — same as Blacksmith
- Best For
- Blacksmith players who want a group-clear option alongside the existing single-target floor
- Strengths: Cart Termination is a genuine AoE nuke scaling off your missing HP, giving Whitesmith real group-clear potential; Upgrade Weapon lets you safely improve your own weapon's refine level without an NPC, a real working feature confirmed directly in this server's skill code.
- Weaknesses: self-forging your own weapons from scratch (the Blacksmith guide's Weaponry Research/Oridecon chain) is still not usable content on this server — that finding is unchanged at Whitesmith tier, and Upgrade Weapon doesn't fix it since it refines existing gear rather than crafting new gear.
What Changes From Blacksmith
Whitesmith keeps every skill Blacksmith has — Weaponry Research, Mammonite, Cart
Boost, Adrenaline Rush, Power-Thrust, Maximize Power, and the (still-unusable) self-forging
chain, all of it, unchanged. Rebirth adds five new skills (WS_ prefix):
Shattering Strike, Cart Boost's Trans-tier follow-ups, Upgrade Weapon, Cart Termination,
and Maximum Power Thrust.
New Skills
Priority
- Cart Termination (requires Mammonite 10, Hammer Fall 5, Cart Boost 1) — consumes a portion of your cart's contents to deal heavy AoE damage scaled to your missing HP. This is Whitesmith's headline new skill and its first real group-clear tool.
- Upgrade Weapon (requires Weaponry Research 10) — opens the item-refine interface directly, letting you safely improve your own weapon's refine level without a smith NPC. Confirmed as a genuinely working, self-contained skill in this server's code — distinct from (and not blocked by) the self-forging gap.
Useful
- Maximum Power Thrust (requires Power-Thrust 5) — an upgraded, party-facing version of Power-Thrust. Good party utility on top of your existing self-buff.
- Cart Boost (requires Pushcart 5, Cart Revolution 1, Change Cart 1, Hilt Binding 1) — a movement speed burst while your cart is out, and Cart Termination's prerequisite.
Situational
- Shattering Strike (requires Skin Tempering 3, Hilt Binding 1, Weaponry Research 5, Power-Thrust 3) — a strike with a chance to damage the target's equipped gear. Niche, situational.
Equipment & Cards
No new weapon type is introduced by Rebirth — your Axe or Mace and card choices from the Blacksmith guide carry forward unchanged. Cart Termination consumes cart contents, so keep your cart stocked with cheap, disposable items if you plan to lean on it — it's a resource cost, not a free nuke.
Party Role & PvM
Same reliable weapon-attacker role as Blacksmith, now able to answer groups with Cart Termination instead of only single targets with Mammonite. Upgrade Weapon also means you can maintain your own gear's refine level mid-session without traveling back to an NPC.
Final 99/70 Build
- Stats
- Same endgame spread as Blacksmith, refined with your 52 Rebirth bonus points toward STR/DEX
- Weapon
- Refined Axe or Mace, same card foundation as Blacksmith
- Skills
- Full Weaponry Research/Mammonite floor from Blacksmith, plus Cart Termination and Upgrade Weapon built out
- Playstyle
- Mammonite on single targets, Cart Termination for groups, Upgrade Weapon to keep your own gear sharp
Transcendent
This build's foundation, before Rebirth.