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— TRANSCENDENT GUIDE —

Clown

Transcendent Bard — still an Ensemble duo with Gypsy, now with Vulcan Arrow as a real solo damage tool.

A note before you build this: Bard's own solo-viability read is still being investigated further (see the Bard guide). What's confirmed below (the skill tree, the new Vulcan Arrow damage tool, the Marionette Control synergy) is solid; treat the playstyle recommendation as a starting point, not a settled verdict.

Quick Build

Recommended Build
Ensemble support, paired with a Gypsy, same core as Bard
Playstyle
Party support first, now with a real solo damage option in Vulcan Arrow
Difficulty
Same as Bard — still needs a Dancer/Gypsy partner for the core kit
Primary Stats
DEX, INT, VIT — unchanged from Bard
Primary Weapon
Instrument — same as Bard
Best For
Bard players who want their support identity plus an actual answer when soloing
  • Strengths: Vulcan Arrow is Clown's first real damage skill — Bard's kit was almost entirely Ensemble songs before; Marionette Control lets you borrow stats from a linked ally for a real power spike; Tarot Card of Fate is a powerful, if random, AoE debuff.
  • Weaknesses: the Ensemble songs are still Gypsy-dependent — Vulcan Arrow gives you something to do solo, it doesn't replace the duo identity.

What Changes From Bard

Clown keeps every skill Bard has — the full Ensemble song chain, Melody Strike, Amp, all of it, unchanged. Rebirth adds six new skills (CG_ prefix): Vulcan Arrow, Sheltering Bliss, Marionette Control, Longing for Freedom, Wand of Hermod, and Tarot Card of Fate.

New Skills

Priority

  • Vulcan Arrow (requires Arrow Shower 5, Melody Strike 1) — a multi-hit ranged attack. This is the first real solo damage skill Bard's line has had — take it as soon as the prerequisites allow.
  • Marionette Control (requires Improve Concentration 5, Music Lesson 5) — temporarily borrows a portion of a linked ally's stats onto yourself. A genuine power-spike tool, especially paired with a high-stat frontline ally.

Strong Utility

  • Tarot Card of Fate (requires Improve Concentration 10, Unchained Serenade 3) — a random-effect AoE debuff on enemies. Chance-based, but the effect pool includes some very strong outcomes.
  • Wand of Hermod (requires Improve Concentration 10, Music Lesson 10) — clears/prevents negative status effects on allies in the area. Real party utility beyond the Ensemble songs.
  • Longing for Freedom (requires Music Lesson 10, Marionette Control 1) — removes movement-restricting effects from yourself and nearby allies. Situational but strong when you need it.

Situational

  • Sheltering Bliss (requires Improve Concentration 5, Music Lesson 7) — a defensive ground AoE. Minor, situational.

Equipment & Cards

No new weapon type is introduced by Rebirth — your Instrument and card choices from the Bard guide carry forward unchanged.

Party Role & PvM

Same Ensemble-duo support role as Bard, with Marionette Control adding real synergy value — borrowing stats from your party's strongest frontline stat pool for a fight that needs it. Vulcan Arrow means you're no longer purely support when a Gypsy isn't around.

Final 99/70 Build

Stats
Same endgame spread as Bard, refined with your 52 Rebirth bonus points toward DEX/INT
Weapon
Refined Instrument, same card foundation as Bard
Skills
Full Ensemble chain from Bard, plus Vulcan Arrow and Marionette Control built out
Playstyle
Ensemble support with a Gypsy, Vulcan Arrow and Tarot Card when you need to contribute damage yourself

Transcendent

This build's foundation, before Rebirth.